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EMY SASSIER

Game designer

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GAINDA

 April 2020 - June 2020

3rd year at Isart Digital Paris

" From the safety of the Core, shape your journey through the Cities with Runes.
Combine your bonuses and penalties carefully to make your way through the obstacles in order to discover more powers and Runes. "

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Platform: Computer

Engine: Unity 2019.3.7

In this project, it was the first time our cursus worked as full-time game designers. The objective was to create a metroidvania-like game.

It was a group project with 3 game artists, 4 game programmers and 5 game designers/programmers (my cursus). It was developed over 2 months.

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These are the aspects I worked on:

  • Game design

  • Level design

  • Gamefeel

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