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EMY SASSIER

Game designer

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UNNOTICED

January - March 2020

3rd year at Isart Digital Paris

" Immerse yourself in the lives of those people you cross every day. Walk in their footsteps, try to change their lives even when it looks all mapped out. "

Platform: Computer

Engine: Unreal Engine 4.22

This was our first approach at a narrative oriented game, and I really enjoyed it!​ It was a group project, with 4 game designer/programmer. It was developed over 2 months.

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I worked as a gameplay programmer but mostly on design:

  • Level design

  • Game and narrative design

  • Asset making and integration

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