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EMY SASSIER
Game designer

UNNOTICED
January - March 2020
3rd year at Isart Digital Paris
" Immerse yourself in the lives of those people you cross every day. Walk in their footsteps, try to change their lives even when it looks all mapped out. "
Platform: Computer
Engine: Unreal Engine 4.22
This was our first approach at a narrative oriented game, and I really enjoyed it!​ It was a group project, with 4 game designer/programmer. It was developed over 2 months.
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I worked as a gameplay programmer but mostly on design:
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Level design
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Game and narrative design
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Asset making and integration
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